A group project assigned in an ergonomics class, aimed at a furniture design contest. We decided to design a chair that would increase focus by reducing external distractions. Sights and sounds would be reduced due to material choice, and the form of the final model.
Final renderings, and submission based on several rounds of user testing
Round 1: Quick user testing using materials on hand
Round 2: Second model addressing feedback
Round 3: Third model addressing use of materials
Round 4: Built a works like model to the specifications developed throughout the user testing process